Either way, uploaded metric craptons of music since `08, so here's some links to get things back...
Sunday, April 11, 2010
Wednesday, August 27, 2008
...stupid PlayerPRO...
So, I'm forced to use PlayerPRO, the WORST tracker I have ever had to use.
It's inaccurate in playback, hard to control with the keyboard (I half managed to fix that, but I can't easily change channel volume from 40 (hex) to 0, like my signature gated fades. Actually, I can't change volume to 0 at all.), and the worst bit is that I can't even assign note-offs to a key. I have to click in note-offs.
So, it sucks. BADLY.
And therefore, I have no music to post here. (I did make some, but it sucks.)
It's inaccurate in playback, hard to control with the keyboard (I half managed to fix that, but I can't easily change channel volume from 40 (hex) to 0, like my signature gated fades. Actually, I can't change volume to 0 at all.), and the worst bit is that I can't even assign note-offs to a key. I have to click in note-offs.
So, it sucks. BADLY.
And therefore, I have no music to post here. (I did make some, but it sucks.)
Friday, April 25, 2008
Lack of updates...
Sorry about lack of updates (although no one seems to come here...)
Several new songs have been posted at http://modulez.org.
I'll probably add stuff here in mp3 later.
To play my songs over at modulez.org, get XMPlay. It will play XM, OGG, MP3, IT, S3M, pretty much all the formats I use.
http://www.un4seen.com/xmplay.html (win32 only, sorry. There are players using the same engine available for Mac/Linux)
Several new songs have been posted at http://modulez.org.
I'll probably add stuff here in mp3 later.
To play my songs over at modulez.org, get XMPlay. It will play XM, OGG, MP3, IT, S3M, pretty much all the formats I use.
http://www.un4seen.com/xmplay.html (win32 only, sorry. There are players using the same engine available for Mac/Linux)
Tuesday, February 12, 2008
[[doomed technic mecha]]
http://s_a_2_d.sitesled.com/doomedTechnicMecha.mp3
Awesome, 8-bit inspired chiptune.
8 tracks, 1 audio channel, 2 samples (instruments).
Will post the .xm later, ok?
[edit: .xm file is over at modulez.org]
Awesome, 8-bit inspired chiptune.
8 tracks, 1 audio channel, 2 samples (instruments).
Will post the .xm later, ok?
[edit: .xm file is over at modulez.org]
Wednesday, February 6, 2008
Will post more music soon.
NullRadio is now null.Radio (url to get here is still the same...). This may seem like a very little thing, but this means that it's part of null.Sanity, my media station for games, animation, art, comics, and sound. Particularly games and sound, the latter of which here will get a large amount of music.
PS: I'm taking down a account that I use to store some music on, there may be broken links.
PS: I'm taking down a account that I use to store some music on, there may be broken links.
Saturday, December 29, 2007
A MilkyTracker song.
I love this song. I made it in MilkyTracker.
http://s_a_2_d.sitesled.com/bluredInsanity.mp3
Genre: Rave
http://s_a_2_d.sitesled.com/bluredInsanity.mp3
Genre: Rave
Saturday, December 1, 2007
I give to you... MOAR MUZIK!
Ok, just found Sound Club, a now freeware tracker with a piano-roll style input method.
So, I give you music I've made with it.
techWarp -- first decent song, not too bad for a 1st attempt
liquidification of mind -- Average song.
numeric distortion field -- Ok, this song is kinda odd, but my fav.
PS: I'll post the .s3m files later if anyone wants to edit them. (please tell me before posting modified songs though...)
BTW, .s3m is not Sound Club's native format, but for distribution + use, it's better than the native .sn2 format. PS: Sound club supports s3m almost totally (minus several special effects...)
So, I give you music I've made with it.
techWarp -- first decent song, not too bad for a 1st attempt
liquidification of mind -- Average song.
numeric distortion field -- Ok, this song is kinda odd, but my fav.
PS: I'll post the .s3m files later if anyone wants to edit them. (please tell me before posting modified songs though...)
BTW, .s3m is not Sound Club's native format, but for distribution + use, it's better than the native .sn2 format. PS: Sound club supports s3m almost totally (minus several special effects...)
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